Lennox

Employee Experience (Ex)

Employee Experience (Ex)

Employee Onboarding

Employee Onboarding

The project:

Overview

Transformed first-day experience with digital onboarding tools, centralized resources, and personalized onboarding partner matching to ensure new employees felt welcomed, prepared, and connected from day one.

The onboarding process is inconsistent and fragmented, leaving employees without proper support, tools, clear documentation, or essential knowledge needed for a successful start.

Problem:

How might we improve the onboarding experience for new employees, hiring managers, and onboarding buddies?

Goal:

UX designer for the mobile application.

My Role:

• Conducting research

• Paper and digital wireframing

• Iterating on designs

• Making high-fidelity prototype

Responsibilities:

All about the user:

User research

We conducted 15 in-depth interviews with 20 questions per interview. After conducting these in-depth interviews we used 7 research methods including contextual interviews, persona creation, competitive analysis, SWOT analysis, affinity mapping, empathy mapping, and journey mapping.

Pain Points

Stressed:

53% of employees mentioned feeling stressed or overwhelmed during their first 90 days.

Onboarding buddy:

60% of new employees were not assigned an onboarding buddy. Onboarding buddies assist new employees with navigating Lennox and may not be on the same team as the new hire.

Finding information:

The research also exposed widespread issues with locating emergency protocols along with booking and finding meeting rooms.

Empathy map

Journey map

Personas

The project schematically:

Starting design

Here I built schemes and storyboards to clarify and understand information and architecture of the app. After I created paper wireframes and then I proceeded with building digital wireframes with a low-fidelity prototype in order to conduct usability tests with stakeholders and users.

Appmap

It's a structured scheme that outlines the pages and content hierarchy of the website.

I developed an appmap for the new LenXperience app.

Paper wireframes

They initially oriented on the basic flow of the app.

Unfortunately I don't have my early sketches from this project, so instead enjoy this photo of the team holding up their sketches :) I am also including my digital sketches.

The clear version:

Refining design

Here I created static, high-fidelity LenXperience app (keeping in mind all the conclusions from the previous phase of user research) that is a clear representation of a final product called design mockups.

Here I created static, high-fidelity LenXperience app (keeping in mind all the conclusions from the previous phase of user research) that is a clear representation of a final product called design mockups.

Mockups

These are high-fidelity designs that represent a final product

This project included three key deliverables: an app I led, a short-term reimagined SharePoint solution, and a printed guide for Human Resources.

Looking forward:

Outcome

Now, finally, it remained to pay attention to the impact and several takeaways for future projects.

100% of new employees assigned onboarding buddy

98% of new employees use new SharePoint website

86% report finding meeting rooms easier with map

43% reduced onboarding friction

Impact:

Quantitative research exposed critical gaps, leading to a holistic onboarding redesign where reducing stress was as important as improving functionality.

What I learned:

To get in touch:

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To get in touch:

Connect

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To get in touch:

Connect

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